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Deep Mind Presentation

by zexerous on

Artificial intelligence has always been an important part of Blizzard’s games. All of the monsters, space marines, demons, and murlocs we’ve slain have required AI to give us something to play against. Today, Blizzard and some of the clever engineers at Google discussed DeepMind, AI that might change the future of Starcraft. The panel opened discussing how they built an AI with DeepMind. Their mission is to “solve intelligence, and use it to solve everything else.” Intelligence is, according to their standards, “the ability to learn to perform well over a wide range of environments.” They aimed for a General-Purpose Learning Machine, which learns automatically from raw inputs, and generally can operate across a wide range of tasks. Additionally, their intelligence needs to learn progressively, improving on everything it does. They call this their Reinforcement Learning Framework, where there an AI has a certain goal (accruing the most points), is placed an environment

Have you ever longed for the old days of Star Craft? No, I’m not talking about like Wings of Liberty. I’m talking Brood War. The classic age where juggernauts would collide in fantastic contests of skill and management. There is a channel on twitch right now that is streaming 6344 VODs of Brood War 27/4, for the most part, including shows like Bnet Attack where a pro heads into battle.net to fight with random bnet patrons. The downside is that the vast majority of it is in Korean, but from time to time you catch a few english spoken games. I’ve caught some Tastetosis in their early days watching this channel. It’s a great little channel that isn’t nearly getting enough love for what it brings to the table. Go Check it out! https://www.twitch.tv/medrybw